Hello, this is Pwnemon, bringing you a new feature article: the card of the week! In this article, I will cross examine a card, giving its uses in battle and an overall rating. I do this to give old time battlers a new stratagy idea; also, I want to attract more people to this site’s frankly weak TCG section. It’s only fitting that my first review will be from the new HGSs sets, so here we go!
I chose a Ninetails because it’s never really been that great of a Pokemon, TCG or otherwise. I thought it needed some love. Anyway, at first glance, it’s not a very extraordinary card. It has a decently damaging attack, but the energy cost is extremely high for 60. It has middling HP. It has a retreat cost, which is a major iconvenience in the typically fast paced fire decks. But the PokePower is where it really excels. In fact, some veteran players may recognize it…
Look out. They’re coming… again. In fact, this card has almost the exact same use as a Delcatty, sitting on the bench to pump up your hand and Infernape to massive proportions. I guess all we can do is thank our lucky stars that Infernape is about to cycle out this September… Or, run an Ampharos Pt with a Zapdos MD like my brother does. But that’s for a different installment. Anyhow, here’s how my overall rating of the card stacks up:
Art: 8.5. The art in the new HG/SS sets is great in general. However, if I have one qualm, it’s that they dropped the more “quirky” art that sometimes was found in old sets. The fire stone is a nice touch, though, rising this from 8 to 8.5.
Playability: 6. This card is more narrow than the old Delcatty, as it can only discard fire energy cards instead of any type. After Infernape leaves, you’ll be hard pressed to find a good deck for this guy. As a result, he gets a low playability score.
Usefulness: 10! Judging by the fact that this card has the power to single-handedly revive a long-dead broken powerhouse (and particular least favorite for my “Torterrable” deck), it deserves a ten coupled with an awesomeface. But since emoticons are unprofessional, I had to leave off the last part.
Overall: 8.5. This card is a great addition- I mean, foundation, for any Infernape deck out there. However, barring some tremendous necromancy on Nintendo’s part, I would doubt you’ll see it after September 1st, when old cards are cycled out and Infernape Lv. X with them. Until next week, thanks for reading about this card of the week!













