I’ve been busy breeding and training quite a bit lately. And I’ve become pretty used to only using pokémon I know have top notch IV. The only problem with this is that now I am trying to include a legendary pokémon in my team. Hence, breeding isn’t an option.
So now I’m in a strange position. I not only have to check other people’s Kyogre for an acceptable nature (and I have to be a lot less picky about that), I have to then apply berries to reduce EV to zero so I can accurately compare IV. I don’t know how many times I can repeat this process before just settling for whatever happens to be available. I guess that’s how they make up for the naturally great stats of legends; you only get one shot at them having great IV.
Then again, as I type this, I wonder if you can capture a legendary, check it’s stats and reset hoping for better. The only problem there – once you reset, you can’t go back and keep a previous one you caught.
In keeping with something I had going a while ago, here’s another bio on a member of Team Twilight. Since this blog was about legends, lets see how my Giratina stacks up.
Sheraton (Giratina)
Nature: Sassy Ability: Pressure
Hidden Power: Fire Item: Berry
Stat Total EV IV
HP: 429 19
Attack: 248 255 0
Defense: 291 31
Sp. Attack: 249 255 0
Sp. Defense: 306 31
Speed: 182 18
Moves:
Shadow Force
Aura Sphere
Rest
Substitute
As my fail-safe of the team, Sheraton is equipped to take on anything. I noticed early on that she was more than well off in defense, so I trained her solely on attacking, since I didn’t want to have to rely on things like Toxic to deal damage. Remember, this was a team designed to be fun to fight, not necessarily effective. Raising Attack and Sp. Attack is the easiest thing in the world, since I only had to fight Unown to do it, and they are the only thing you encounter within the ruins.
In battle, Shadow Force is the natural default attack, but I also like Aura Sphere for it’s perfect accuracy, and the fact that it’s fighting type, which is unexpected. They also give me a physical and special type of attack. Still, Sheraton’s low attack stats make killing anything with a good defense slow. Thus she relies on substitute (and her huge HP pool) to give her all the time she needs, plus rest for that pesky Toxic every now and then.
Looking at the IV, though, I wonder if legends have a set IV value or are just very likely to have good IV in certain areas. I mean, two 31s and two 0s? Seems odd to me. Maybe my hunting for the perfect legend is a shorter one than I thought.
IV and Hidden Power Calculator:
http://www.serebii.net/games/iv-calc.shtml



